Intro to Sculpted Prims in Second Life
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I am planning a series of video tutorials showing how to use some of the free tools that are available to create Sculpted Prims in SL. Before I do that I thought it would be a good idea to show exactly how you configure and use sculpties in-world. I realized recently that many people are confused by the somewhat arcane process of using a 2D image file to represent the 3D sculpted prims. It’s a bit difficult to grasp at first, but this video demonstration clearly demonstrates the procedure of applying a sculptmap image file to a sculpted prim in-world.
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