LL is finally updating the Havok physics engine in Second Life. Weee! I feel like newbie again. I spent many hours tinkering with the physics when I first logged into SL almost two years ago.
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- Added January 09, 2008
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LL is finally updating the Havok physics engine in Second Life. Weee! I feel like newbie again. I spent many hours tinkering with the physics when I first logged into SL almost two years ago.
This … more info
what the fuck??? i see only 2-second quake 3 menu wtf why everybody likes that spam??
mmm???
heheh and now pick them up
Glad they ''fixed'' this :)
This is so Cool. :)
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gmod puts this to shame
wtf is this game its shit
Nice, this is the first SL video I've seen that doesn't lag to hell and back :P
yeah, the good 'ol Deep Think mode. :) I am excited to soon be able to use physics more often. I experimented quite a bit when first coming into SL, but learned quickly that anything more than a very simple physical interaction was asking for trouble. Havok4 looks to be much more friendly and useful.
Cool :-D Never thought Second Life would come to when it can calculate physics for over 8 objects, haha. I once made a "gift shower" that drops gift boxes from about 10-20 meters, and when it reached to 8-10 simultaneous gifts, it changed the Time Dilation to 0.01 (Time Dilation = %s of the current server speed, like 100% speed or 50%, which means half the speed)
@ShinyLife: Hey Vlad! Great to see ya on here, I see you found out about WeGame really early! The music you picked for this clip is so much fun, too. :) I liked the seeing the cubed map with all the little Jupiter-balls under it.
Physics is really something you gotta see in motion!
try so hard with this clip . is so funny
Yeah, the Havok physics system has always been a part of Second Life. It's been stuck at version 1 for many years now but Linden Lab is finally upgrading, to version 4. Will be great to actually be able to use the physics system for every-day type objects. As it stands now, anything beyond a few simple interactions can really slow things down or even crash a Sim.
I'm genuinely impressed. I had no idea second life even had physics.
Yeah I did the same thing on the betagrid as well. It's going to be much better when it's finally released
hahaha, Second Life is a trip. Liked.