The compression blast shield area is too wide leaving no room whatsoever for splash damage. That's what's overpowered. Everything else, in my opinion, it's pretty balanced.
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- Added June 22, 2008
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The compression blast shield area is too wide leaving no room whatsoever for splash damage. That's what's overpowered. Everything else, in my opinion, it's pretty balanced.
Who care's realy how wide it is?
If a rocket shoots the rockets as fast as he can, pyro can deflect only 2 of them.
Its hard to make either of them hit and you can either shotgun down a pyro trying to finish you off or try to shotgun off a escaping pyro.
Shotgun.
It's a beautiful thing.
not!
Finally another class the can do something against soldiers
now think to yourself, how often are you going to face off with a single pyro vs a single soldier whilst not moving in game, the compression blast is that wide because otherwise it would be damned near impossible to use in game (i find it damned near impossible to reflect rockets with it as it is), remember in game, your moving and you wont be firing single rockets,
Holy cow. Didn't know it was that big
@Condor, i won't even bother with you. Just read more.
@ suck_a_dick , first of all I play pyro too. Here's a video in case you doubt it http://www.wegame.com/watch/Pyro_in_a_sc... .
Now, about your other arguments I think they're fine, but none of them really justify having a compression blast shield being about 5-6 pyros wide which is the ONLY thing discussed here.
@ BloodyIron : that's not the point. The ONLY thing that I'm presenting here is how wide the compression blast is. Absolutely nothing else. Now, if you could post arguments about why the compression blast "shield" should be that wide, then we can talk.
SupremeO thanks for your opinion but focus on what's being discussed on this video. The ONLY thing being discussed here is: should the compression blast "shield" should be that wide?
Sorry rabidchickin, the backburner has NOTHING to do with this video. Try the valve forums for those opinions. Now, about being pessimistic I don't think so. All I've presented is facts presented in a video. A pyro compression blast shouldn't have a "shield" 6 pyros wide. That's ALL that is being discussed here.
The compression blast is completely balanced and if anything it makes the game more balanced. Now pyros actually have a chance to survive without being blasted to pieces by soldiers every time they spawn. Also the chances that you are going to see the rocket when you're focused on other combat is very unlikely and it would cause you to stop firing for a brief second and leave you vulnerable. The representation you've made is pessimistic. It's the backburner that is overpowered. In normal circumstances you can submerge the heavy and the medic in fire before the heavy has a chance to say "FIRE!" Tell me that's not overpowered.
good video, i agree 100% that blast is bullshit.
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Yeah I can see that in the vid but I rarely maneged to reflect rockets in gameplay
it will all be balenced when valve is finished with all the weapon packs. (oh god I hope im right)
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Gah, i hate it when people bitch about these weapon packs, its not like pyro is the only class with its weapon pack. Remember all the playtime the doctor suddenly had with the new stuff, i would go in a game, and both teams would have 8 Doctors. The soldier pack will balance it out. And the compression blast is pretty hard to time when theres more than one soldier shooting at you while moving, and you have to conserve your flame ammo anyway, or by the time you reflect the rocket and get in there, you have to attempt to axe or shotgun him.
Stfu MMOBabe, stop spamming WeGame with your shitty advertisements. SF is one of the worst games I've ever seen.
sure but have you ever tried using compression blast in a real game just about impossible
soldiers lose either way
first weapon; compression blast seen here
new weapon; they have more health than you and are faster and they can retreat and use their flare gun
That is wide
sht man...
LO!L
neilA, if you think CS is so good, why don't you stop playing TF2?
Either adapt with the game, go complain elsewhere, or play something else.