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i have an answer to ur exploding question... he would have had to make his own custom map wiht source sdk form steam tools and it was a trigger when the first guy ran through the invisable boxtat triggered the moveable props to explode
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i have an answer to ur exploding question... he would have had to make his own custom map wiht source sdk form steam tools and it was a trigger when the first guy ran through the invisable boxtat triggered the moveable props to explode