The Future of Machinima?
We all know this basically means that this conversation will end in one of us having to produce an extraordinary piece of work in order to prove a point >.>
*backs away
Machinima mode in uncharted 2,film theatre in Halo 3,it wouldn't surprise me to see something in Modern Warfare 2 if there was a secret mode for that (like the 3rd person feature).
Machinima will only grow if the developers create the gamespace and utilities for gamers to use in order to create machinima,it's as simple as that.
Rockstar created (for the pc version) the video editor and Rockstar social club,where people have made a lot of good movies,(go see machinima.com for an outstanding max payne style machinima located in gta 4 featured videos).
But the shame here is that you require a good pc to run gta 4 on the pc,it's horrible to install,and was a bad port.
We need one good game to come out,where it gives you the tools and scope to do it,unfortunately Uncharted 2 seems to have done that,allowing you to play animations and expressions at a button press,auto lip synching with a headset,but players on the playstation 3 don't seem to care much about machinima,I've seen a lot of Killzone 2 stuff,and a few things with Metal Gear Solid 4,but generally speaking,I don't know of a lot of playstation 3 machinimas,Halo and pc games seem to be the defining platforms and software to make machinima with.
My point basically is,we need a LOT more games that have machinima type modes in them if this is going to truly escalate further,and companies need to create special legal agreements in the EULA for allowing machinima,or at least state so on their site,so people who shy away might not do so once they know where they stand.