A guide the weapons of Halo
Halo Weapons
M6D PISTOL
AMMO- 12.7 mm HIGH EXPLOSIVE, SEMI ARMOR PIERCING ROUNDS
MAX ROUNDS- 120
CLIP HOLDS- 12
FIRE RATE- GOOD
DISTANCE- GOOD
ACCURACY- GOOD, AWESOME WITH SCOPE
ATTRIBUTES- 2X SCOPE
DAMAGE- MEDIUM
MA5B ASSAULT RIFLE
AMMO- 7.92 mm ARMOR PIERCING ROUNDS
MAX ROUNDS- 600
CLIP HOLDS- 60
FIRE RATE- EXCELLENT
DISTANCE- AVERAGE
ACCURACY- AVERAGE
DAMAGE- MEDIUM
M90 SHOTGUN
AMMO- 8 GAUGE ( 3. 5 INCHES ) ROUNDS
MAX ROUNDS- 50
CLIP HOLDS- 10
FIRE RATE- SLOW
DISTANCE- POOR
ACCURACY- POOR ( BUT THE POWER MORE THAN MAKES UP FOR IT )
DAMAGE- HIGH
S2 AM SNIPER RIFLE
AMMO- 14. 5 mm ARMOR PIERCING FIN STABLIZED SABOT ROUNDS
MAX ROUNDS- 50
CLIP HOLDS- 4
FIRE RATE- Excellent
DISTANCE- XXXXXXXcelent
ACCURACY- You can hit a penny a mile away
DAMAGE- Ultra high
M199 SM ROCKET LAUNCHER
AMMO- 2 - 102 mm HIGH EXPLOSIVE ROCKETS
MAX ROUNDS- 8
CLIP HOLDS- 2
FIRE RATE- POOR
DISTANCE- ULTRA EXCELLENT
ACCURACY- HIGH
DAMAGE- EXTREMELY HIGH ( GREATER SPLASH DAMAGE THAN 2 GRENADES)
PLASMA PISTOL
AMMO- ENERGY BOLTS
MAX CHARGE- 100%
CLIP HOLDS- 100%
FIRE RATE- GOOD
DISTANCE- GOOD
ACCURACY- GOOD
DAMAGE- MODERATE ( HIGH ON SHEILDS )
PLASMA RIFLE
AMMO- ENERGY BOLTS
MAX CHARGE- 100%
CLIP HOLDS- 100%
FIRE RATE- GOOD
DISTANCE- GOOD
ACCURACY- GOOD
DAMAGE- MODERATE ( HIGH ON SHEILDS )
NEEDLER
AMMO- HOMING AND EXPLODING NEEDLES
MAX ROUNDS- 80
CLIP HOLDS- 20
FIRE RATE- EXCELLENT
DISTANCE- GOOD
ACCURACY- GOOD
DAMAGE- HIGH
GRENADES
This weapon is to be used for everything, and is
especially useful for clearing rooms/ lines of enemies. Do not thrown it too
close to you/ Hunters, as they will bounce back and kill you. This grenade can
also help you drastically cut down the Flood population.
PLASMA GRENADE
One of the most useful and abundant grenades. Most ememies
drop these. This sticks to units, and makes easier for you.


