Team Fortress 2 Description
Team Fortress 2 Wiki
Team Fortress 2 is a team-based first-person shooter multiplayer video game developed by Valve Corporation. A sequel to Valve's previous Team Fortress Classic, it was first released as part of the Orange Box on November 22, 2007.
The game was later released as a standalone package for Windows on April 9, 2008. Team Fortress 2 was distributed online through the Steam system, while retail distribution was handled by Electronic Arts.
The development of Team Fortress 2 was led by John Cook and Robin Walker, the designers who originally created the Team Fortress modification for Quake in 1996. The game was announced in 1998, powered by Valve's GoldSrc engine, but has since been through various concepts and designs. In 1999, the game appeared to be deviating from its predecessors by pursuing a more realistic and militaristic style of gameplay, but the design metamorphosed over its nine-year development period.
The final rendition sports cartoon style visuals influenced by the art of J. C. Leyendecker, Dean Cornwell and Norman Rockwell and is powered by the Source engine. The game itself revolves around two teams, each with access to nine distinct characters, battling in a variety of game modes set in evil genius environments.
Each class has different health levels, movement speeds, unique weapons, and special abilities specific to the class itself. The game features a variety of gameplay modes: Arena, Capture the Flag, Control Point, Payload, Payload Race, and King of the Hill.
Class Breakdown:
- Scout:
Weapons: Scatter Gun / Pistol / Baseball Bat.
Unlockable Weapons: Force-A-Nature / Bonk! / The Sandman.
Speed: 133%, 120% if backpedaling, 44% while crouched
Health: 125 (185 if buffed by a Medic), 95 with Sandman equipped (150(?) if buffed by a Medic)
Special Abilities: Double jump, capturing control points/pushing the cart counts as two people and taunting with The Sandman can kill.
- Soldier:
Weapons: Rocket Launcher / Shotgun / Shovel
Unlockable Weapons: The Direct Hit / Buff Banner / Equalizer
Health: 200 (300 if buffed by a Medic)
Speed: 80%, 72% if backpedaling, 26% while crouched
Special Abilities: Rocket jump.
- Pyro:
Weapons: Flamethrower / Shotgun / Fire axe
Unlockable Weapons: Backburner / Flare Gun / Axtinguisher
Health: 175 (260 if buffed by a Medic)
Speed: 100%, 90% if backpedaling, 33% while crouched
Special Abilities: Flame retardant; taunting with either the shotgun or flare gun can kill; can set other players on fire.
- Demoman:
Weapons: Grenade Launcher / Sticky Bombs / Bottle
Unlockable Weapons: The Scottish Resistance / Chargin' Targe / Eyelander
Health: 175 (260 if buffed by a Medic), 150 with Eyelander equipped (250 if buffed by a Medic), bonus 15 health every Eyelander kill, stops 210.
Speed: 93%, 84% if backpedaling, 31% while crouched
Special Abilities: Sticky jump.
- Heavy Weapons Guy:
Weapons: Minigun / Shotgun / Giant Fists
Unlockable Weapons: Natascha / Sandvich / Killing Gloves of Boxing
Health: 300 (450 if buffed by a Medic)
Speed: 77% (27% with minigun revved), 90% if backpedaling (27% with minigun revved), 33% while crouched (Immobile with minigun revved)
Special Abilities: Taunting with fists can kill within a certain range; Natascha can slow down enemies; can drop Sandvich to heal teammates.
- Engineer:
Weapons: Shotgun / Pistol / Wrench / Build PDA / Destroy PDA (Single PDA in console versions).
Unlockable Weapons: N/A
Health: 125 (185 if buffed by a Medic)
Speed: 100%, 90% if backpedaling, 33% while crouched
Special Abilities: Can build Sentries, Dispensers, and Teleporters.
- Medic:
Weapons: Syringe Gun / Medigun / Bonesaw
Unlockable Weapons: Blutsauger / Kritzkrieg / Ubersaw
Health: 150 (225 if buffed by another Medic)
Speed: 107%, 96% if backpedaling, 35% while crouched
Special Abilities: Self-healing; can heal others with Medigun/Kritzkrieg; can deploy Ubercharges.
- Sniper:
Weapons: Sniper Rifle / SMG / Kukri
Health: 125 (185 if buffed by a Medic)
Speed: 100%, 90% if backpedaling, 33% while crouched
Unlockable Weapons: Huntsman / Jarate / Razorback
Special Abilities: Taunting with the Huntsman can kill, Jarate shorts out cloaks, can put out fires, and guarantees mini-crits on coated enemies.
- Spy:
Weapons: Revolver / Sapper / Knife. Other: Invisibility watch.
Unlockable Weapons: Ambassador / Cloak and Dagger / Dead Ringer
Health: 125 (185 if buffed by a Medic)
Speed: 100%, 90% if backpedaling, 33% while crouched
Special Abilities: Taunting with the knife can kill; can disguise as other players; can cloak, instant kill when backstabbing, Dead Ringer can feign deaths.
General Information
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10/09/2007 |
Team Fortress 2 Guides
- Team Fortress 2 Bots
- Team Fortress 2 Weapons
- Team Fortress 2 Achievements
- Team Fortress 2 "Meet The"
- Team Fortress 2 Classes
- Team Fortress 2 Demo Recording
- Team Fortress 2 Hats
- Team Fortress 2 Game Modes
- Team Fortress 2 Heavy Achievments
- Team Fortress 2 Interesting Facts
- Team Fortress 2 Concept Art
- Team Fortress 2 Maps
- Team Fortress 2 Classes: How To



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