Spore
Spore™ is your own personal universe in a box. In this universe you can create and evolve life, establish tribes, build civilisations and even sculpt entire worlds. In Spore you have a variety of creation tools at your disposal that allow you to customise nearly every aspect of your universe: creatu…
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Spore™ is your own personal universe in a box. In this universe you can create and evolve life, establish tribes, build civilisations and even sculpt entire worlds. In Spore you have a variety of creation tools at your disposal that allow you to customise nearly every aspect of your universe: creatures, vehicles, buildings, and even spaceships. While Spore is a single player game, your creations and other players’ creations are automatically shared between your galaxy and theirs, providing a limitless number of worlds to explore and play.
The Spore universe is made up of five phases with different challenges and goals. You may choose to start with the cell phase and nurture one species from its humble aquatic origins to its evolution as a sentient species. Or you may decide to start building tribes or civilisations on multiple planets. What you do with your universe is up to you.
Key features
Sandbox Gameplay:
Create our own personal universe where you can evolve life, establish tribes, build civilisations and even sculpt entire worlds.
Evolutionary Gameplay:
Lead your species through stages of evolution from pond-scum to galactic god in Spore’s campaign mode.
World Creators:
Easy-to-use editors allow you to make everything from creatures and buildings to vehicles and spaceships.
Shared Content:
Spore automatically shares your creations with other players through the Internet. And in your game, you’ll explore and interact with a galaxy of content created by other players. (less)
Fun game more time consuming than one might imagine!
Yeah, in an early E3 demo, things looked a lot different. In the creature stage, there was a lot more interaction, and more ways of making the most of the parts of your creature. You could not only carry just about anything scattered throughout the planet, but you could drag the heavier things not possible to lift, e.g. a large corpse of a creature you killed. Also there was a little bit of blood, and the creature mating animation was far more erotic :P . In the civilization stage you could actually creature your space ship, and explore your solar system, before you ever even wiped out all the other cities on the planet, which I think is quite nice, as it blends the space and civ stage together a bit more fluidly.
Great game though, plenty of fun to be had.
Spore was a good game, but I wish they had kept Will Wright's original vision. From what I understand, Will Wright wanted to create a deeper and more complex game than what released onto store shelves, but EA wanted a more casual game to appeal to a broader audience. Broader audience = more potential customers. This didn't bode too well with many gamers, though.