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Crosshair and Performance while recording 1.6

4 posts, 64 views

May 17, 2008 06:38AM

Hey @ all!
When I'm recording CS 1.6 with my computer (QuadCore @ 2,4GHz, 4GB RAM, Windows Vista Home Premium) I've got some big lags, I don't know why, I've already tried to put some parts of the processor for CS and some others for WeGame, but nothing changes. Further the Crosshair of CS is not complete, just the upper and lower part is visible on the video.
Hope you can help me,
Xeod

May 17, 2008 07:11AM

You're running it at a high resolution aren't you?

The OpenGL capture code that 1.6 uses can't do resizing on the video card so high resolutions will hurt it. There's not much we can do about that unfortunately, but if you run the game in a lower resolution when recording it will work much better. Try something around 1280 and it should be much more playable.

The crosshair horizontal lines disappear because of the resizing we use. Not much we can do about that either (higher quality resizing would slow your computer to a crawl, I don't think even four cores are that powerful)

If you want perfect graphics, run the game at 1024x768 and select HD mode in WeGame. It will compress without resizing and should run fairly well on a modern Intel system.
WeGame Client Developer and drinker of Sam Adams o/

May 17, 2008 07:55AM

ok, ty, this runs much better =)

May 17, 2008 12:27PM

My pleasure.
WeGame Client Developer and drinker of Sam Adams o/

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